Okay, so I’ve been messing around with this whole “Constellation” thing in Magic: The Gathering, and let me tell you, it’s been a wild ride. I wanted to see if I could actually make a deck based around it, and, well, here’s how it went down.
Getting Started: The Idea
First, I needed to figure out what Constellation even was. Basically, it’s an ability that triggers whenever an enchantment enters the battlefield under your control. Sounds simple enough, right? So, I started digging through my collection (which, let’s be honest, is a bit of a mess) to find all the cards with Constellation.
The Card Hunt
I grabbed all enchantments and started to filter * part took a while. I had cards scattered everywhere – on my desk, on the floor, even on my bed (don’t judge). Eventually, I managed to find a decent pile of cards that seemed like they might work together. I found cards like… well, a bunch of them! Some gave creatures buffs, others drew cards, and a few even messed with my opponent’s stuff.
Building the Mess (Deck)
Next up was actually putting the deck together. This is where things got tricky. I knew I wanted a lot of enchantments, but I also needed creatures, lands, and all that other boring stuff. I started by throwing in all the Constellation cards I had, then added a bunch of cheap enchantments to trigger them as often as possible.
- Pile 1: Constellation Cards.
- Pile 2: Cheap Enchantments.
- Pile 3: add a few creatures for punch.
- Pile 4:Lands.
Then added a few creatures for punch, and then I put Lands. It was looking like a total disaster, but I figured I’d give it a shot.
Testing, Testing, 1, 2, 3…
Time to test this bad boy out! I grabbed my buddy and we started playing. The first few games were… rough. I either got completely overrun by his creatures, or I just couldn’t draw enough enchantments to make my Constellation cards do anything. It was frustrating, to say the least.
Tweaking and Tinkering
Back to the drawing board. I realized I needed more ways to protect myself, so I added some cards that could remove creatures or prevent damage. I also swapped out some of the weaker enchantments for ones that had more immediate impact. It took a few more tries (and a lot more shuffling), but I finally started to see some improvement.
Victory (Sort Of)
Finally, I managed to win a game! It wasn’t pretty, and it definitely involved a bit of luck, but it felt good. My Constellation cards were triggering, my creatures were getting buffed, and I was actually drawing cards. It was like the deck had finally woken up.
Still a Work in Progress
I am very happy with my deck right now. So, is this Constellation deck going to win any tournaments? Probably not. But is it fun to play? Absolutely! It’s still a work in progress, and I’m sure I’ll keep tweaking it for weeks to come. But for now, I’m just happy to have a deck that does something a little different and actually works (sometimes).
The whole process was a rollercoaster of finding cards, getting frustrated, making changes, and finally seeing some success. And that’s what I love about Magic – there’s always something new to try, even if it’s a bit janky.